A couple of nights ago, I jumped into my 4-wheel-drive and
swerved in and out of Nairobi traffic to pick up my very good friend and head
off to a fairly remote part of town for a dinner party with a difference.
No, before you get ahead of yourselves, it wasn’t one of those parties. It was a games night – and I want to be clear
here, a board games night. [tsk tsk]
I hadn’t dusted off and set up my Lord of the Rings version
of Risk for about 10 years, and a good familiarising of the rules was in
order. I slipped on my readers and
ploughed through the 19 pages of instructions.
Thankfully, I had two co-players equally keen to learn the rules and
they both ravaged the booklet after me.
Both of them boys – this will become important later.
We shuffled, split and dealt the cards; we took laborious
turns in placing our battalions; we then decided where we might attack.
[For those who are perhaps not all that familiar with
Tolkien, and his elven-world of conflict, if life doesn’t hold a troll, orc or
axe-wielding dwarf in it, it’s not really life.]
The Shire, Mirkwood, Rohan, Mordor – and every imaginable
piece of Middle Earth in-between was prepared for bloody combat. And it was at this point, that our four armies
were bereft of the females in our group; the baby in the crib whimpered and
they were gone.
We boys didn’t give it a second thought, the dice were
thrown, the armies sacrificed, the heads rolled and the territories
conquered. But I can’t help feeling our
women-folk were bored of our board-pursuits.
Perhaps less killing and more thinking will be the order of the day for
our next clash..! Something like
Scrabble or Monopoly perhaps.
And the moral of the tale?
Actually, it’s far more relevant to the world landscape than
we might want to admit – think Gaza.
If there were more women deciding which games we play on the
world stage, there might be far less bloodshed, far less conflict and a lot
more peace – even if that is while we’re feeding our offspring.!
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